First, a quick update on the mobile release of Four//Four — it’ll come, but not as soon as you’d think. Right now I’m preparing for my grad school applications and doing some job searching in the mean time, and I … Continue reading
Most of the levels (for songs) in Four//Four were created over the course of 2-4 weeks, with a couple of days in between for iteration if needed. I say “if needed” because a lot of micro-iteration passes happened while I … Continue reading
So now that Four//Four has been (kind of) officially out for a week or so, I’m going to start talking about a couple of the design philosophies behind it and how they changed over the course of development! Let’s get … Continue reading
It’s been a long time, but I can FINALLY say that Four//Four is released in some form! (click that picture) A couple notes: I downgraded the number of songs from 10 to 8, one of which was due to … Continue reading
I’m just dropping by to showcase this: http://www.youtube.com/watch?v=FZoHj-nhBfQ&feature=youtu.be I’m still on track to release Four//Four by the end of the year! Let’s hope that works out!
It’s been a while! I promise I’m still here — I’ve just gone work-crazy on Four//Four, and I haven’t had time to write too much about it. I WILL let you guys know that I’m going to be releasing a … Continue reading
A short post! Mainly to tell everyone that I have now listed my girlfriend (Nika Reyes)’s blog on my about page. If you’re too lazy to click, it’s http://vicarioussunshine.wordpress.com! My blog is relatively professional compared to her’s! She writes about … Continue reading